MD. NAZMUL
HASAN

Building immersive digital worlds with Unity & Unreal Engine 5. Software Engineering student passionate about crafting unforgettable gaming experiences.

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Games Built
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About Me

Crafting Digital Worlds, One Pixel at a Time

MD. NAZMUL HASAN - Game Developer
Active Developer
Game Dev

Hey there! I'm MD. NAZMUL HASAN, a passionate and driven Software Engineering student at Daffodil International University. My ultimate goal? To become a professional game developer who creates immersive, unforgettable gaming experiences.

I'm proficient in multiple programming languages including C++, C#, Java, and Python. I work extensively with Unity Engine and Unreal Engine 5 to bring game concepts to life on Android and beyond.

When I'm not coding, you'll find me exploring game design patterns, studying rendering techniques, or prototyping new game mechanics. I believe great games are born from the perfect blend of technology, art, and storytelling.

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Languages
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Game Engines
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IDEs & Tools

What I Do

Services & Expertise

Game Development

Building immersive 2D and 3D games for Android and PC using Unity and Unreal Engine 5 with a focus on gameplay mechanics and player experience.

UnityUnreal Engine 5C#C++

Mobile Game Dev

Specializing in Android game development with optimized performance, touch controls, and responsive UI for mobile devices.

Android StudioJavaKotlinOptimization

Game Programming

Writing clean, efficient game logic, AI systems, physics implementations, and core gameplay mechanics across multiple languages.

C++C#PythonTypeScript

Game Tools & Pipeline

Creating custom editor tools, build automation, asset pipelines, and development workflows to streamline game production.

VS CodeGitBuild SystemsCI/CD

Skills & Expertise

My Tech Arsenal

Programming Languages

C++85%
C#88%
C75%
Java78%
Python72%
JavaScript80%
TypeScript76%
CSS70%
MySQL68%

Game Engines

Unity Engine90%
Unreal Engine 578%

Tools & IDEs

Android Studio82%
VS Code90%
Unity Editor88%
Unreal Editor76%

Also Familiar With

Game Design PatternsObject-Oriented ProgrammingUI/UX Design3D Modeling BasicsAndroid Game DevVersion Control (Git)Problem SolvingAgile MethodologyData StructuresAlgorithms

Projects

Game Portfolio

A collection of games I've developed, from concept to playable prototype. Each project represents a unique challenge and learning experience.

Unity EngineAndroid

Endless Runner

An action-packed endless runner game featuring procedural level generation, dynamic obstacles, power-ups, and smooth physics-based character movement.

C#UnityAndroid2D Game
Unity EngineAndroid

RPG Quest

A top-down role-playing game with a rich storyline, inventory system, NPC interactions, turn-based combat, and pixel-art style environments.

C#UnityRPGTilemap
Unreal Engine 5PC / Android

Space Defender

A fast-paced 3D space shooter featuring advanced lighting, particle effects, enemy AI patterns, and responsive controls.

C++UE53DBlueprints
Unity EngineAndroid

Puzzle Master

A brain-teasing puzzle game with 50+ handcrafted levels, smooth animations, hint system, and progressive difficulty.

C#UnityPuzzleMobile

Certificates

Verified Credentials

Professional certifications that validate my expertise and commitment to continuous learning in technology and education.

View Certificate

Gemini Certified Educator

Demonstrated knowledge, skills, and basic competencies needed to use Google AI in education.

Google for EducationDec 2025 – Dec 2028
View Certificate

Certificate of Participation

Successfully participated in the DIU AI Project Competition 2026 and was selected for the Final Round.

Daffodil International University2026

My Journey

Game Dev Timeline

2023Beginning

Started Game Development

Discovered Unity Engine and began learning C# for game development. Created first simple 2D games.

2023Milestone

First Android Game Published

Built and published an endless runner game on Android using Unity. Learned mobile optimization techniques.

2024Growth

Unreal Engine 5 Deep Dive

Expanded into UE5 with C++. Built a 3D space shooter with advanced lighting and AI systems.

2024Achievement

Game Jam Participation

Participated in multiple game jams, building RPG and puzzle games under tight deadlines.

2025Current

Advanced Game Systems

Focusing on complex game systems: inventory management, NPC AI behavior trees, and save systems.

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Games Built
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Languages
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Game Engines
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Years Coding

Education

Academic Background

Daffodil International University

Currently Studying

B.Sc. in Software Engineering

Pursuing a comprehensive degree in Software Engineering with a strong focus on game development, computer graphics, object-oriented programming, and software architecture. Actively participating in coding competitions, game jams, and collaborative projects.

Software ArchitectureOOPData StructuresComputer GraphicsGame Dev

Contact

Let's Connect

I'm always open to discussing game development opportunities, collaborations, or just chatting about the latest in the gaming world. Feel free to reach out!

nazmul@portfolio:~

$ cat interests.txt

Game Development | Unity | Unreal Engine 5 | C++ | C#

$ echo "Let's build something amazing together!"

Let's build something amazing together!

$